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Ci sono giochi di carte, quelli del tipo “prendi una qualsiasi carta” che sono tanto noiosi da fare, quanto da vedere. Poi invece c’è la magia delle carte… quando le carte fanno cose impossibili come se avessero vita propria. Effetti come
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Ci sono giochi di carte, quelli del tipo “prendi una qualsiasi carta” che sono tanto noiosi da fare, quanto da vedere. Poi invece c’è la magia delle carte… quando le carte fanno cose impossibili come se avessero vita propria. Effetti come questi sono una gioia da presentare e da vedere. Questa è la realtà di Joe Rindfleisch. Questa volta ha fatto della sua energia creativa il suo biglietto da visita. In questa serie di 2 DVD, potrai vedere, e imparare, molti dei più innovativi giochi di carte mai creati. Questa è la magia delle carte… fino all’estremo!
VOL. 1. And now to complete the Rindfleisch series, a Brand New 2-Volume Set Joe Rindfleisch's Extreme CARD Magic - Card magic . . . with the emphasis on MAGIC!
There are card tricks . . . you know the ones - the pick-a-card-any-card affairs that are usually boring to perform and even more so to watch. Then there's card magic . . . where the cards do impossible things as if they had a life of their own. Effects like these are a joy to perform and mind-boggling and thoroughly entertaining to watch. This is the realm of Joe Rindfleisch.
The man behind the very popular Extreme Rubber Band Magic and Extreme Coin Magic DVDs, is back and this time, he's turning his creative energies towards the pasteboards.
In this two-volume series, you'll see - and learn - some of the most innovative and intertaining card magic ever created.
This is card magic - to the extreme!
VOLUME 1 FEATURES CARD ACTS 1- 3:
CARD ACT 1
MAGIC COIN - Joe's eclectic approach to Paul Curry's classic Open Prediction.
10 MATE - A wonderful effect where two cards of like color and value are found by the performer and the spectator. Virtually self-working!
HOMING CARD - A classic given the Rindfleisch treatment! An Ace repeatedly jumps from the table back to a packet of cards held in the performer's hand. It ends with a finish that you-and your spectators-won't believe!
HALF-MOON RISING (Joe Rindfleisch & Gene Maze) - A beautiful (and impromptu!) rising card miracle.
PROCESS OF ELIMIN-ACE-TION - Joe combines Twisting the Aces with Hofzinzer's Four Ace Problem and gets a winning combination!
RUB IT IN THEIR NOSE - A gambling expose where the performer beats four Aces with a Royal Flush. But how? By cheating, of course!
VOLUME 2 FEATURES CARD ACTS 4-7:
CARD ACT 4
POKER DEALING ACES - Four Aces mysteriously vanish yet the performer, as he deals out a round of Poker, is able to make them reappear in any hand the spectator chooses.
UP UP AND AWAY - A spot card rises, one position at a time, right through a four-card packet to finally, and visibly, appear right on top!
ACES TO KINGS TRANSPO - The four Aces are placed reversed into the center of the deck. The four Kings, set aside earlier, suddenly change into Aces. When the deck is spread, the reversed cards are the Kings!
TRIUMPHANT TRIUMPH - A deck, shuffled face up into face-down, is magically righted except for one card - a previously-peeked selection. A great version of the Triumph plot - and it's all done in the hands!
A NEW MYTH (Joe Rindfleisch & Ken Krenzel) - The deck is divided into two halves and two spectators each peek at a card in a different half. The packets are mixed yet when the cards are dealt out, the two selections appear at exactly the same position in each. A wonderful new take on the classic Smith's Myth.
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